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Week 9

  • Specular
    Implemented specular material. Currently it is still not working correctly. Still in process of debugging.
  • Light Intensity
    Implemented light intensity calculation

Point light using intesity value of 60

point light using intesity value of 30

Specular material error

Specular Fix

Fixed my problem with the specular material. I was not adding the light vector to the eye vector.

Hard Shadows

Got the hard shadows implemented. This turned out to be easier then expected. Need to do more testing to make sure it is correct.

Next Week

  • Soft Shadows
  • Ani-aliasing